Field_Combat_(J)_[!] pass 1 game crc: 1b45a73e title: Field_Combat_(J)_[!] board: 0 memory type: ROM size: 0x4000 content: Program memory type: ROM size: 0x2000 content: Character Field_Combat_(J)_[!] pass 2 game crc: 1b45a73e title: Field_Combat_(J)_[!] board: 0 memory type: ROM size: 0x4000 content: Program memory type: ROM size: 0x2000 content: Character Field_Combat_(J)_[!] pass 3 game crc: 1b45a73e title: Field_Combat_(J)_[!] board: 0 memory type: ROM size: 0x4000 content: Program memory type: ROM size: 0x2000 content: Character